Playble: The Power of Human Connection
We believe in the transformative power of human connection and action. In a world increasingly dominated by technology, our mission is to harness technology to bring people closer together, not further apart.
As we progressed, we learned to work smarter, not just harder. Our drive for efficiency led to groundbreaking inventions:
Assembly lines revolutionized production.
Computers transformed information processing.
Social networking redefined communication.
Mobile devices made connectivity portable.
Now, robotics and AI are pushing the boundaries of what's possible.
For most of history, technological advancements brought us closer together. From the printing press to the telephone, each invention shrunk the world and strengthened our bonds.
However, recent technological shifts have created an unexpected challenge. The very tools designed to connect us are now contributing to isolation and sedentary lifestyles.
We find ourselves more connected yet more alone than ever before.
In today's hyperconnected world, we face a unique paradox: we have unprecedented connectivity, yet meaningful human connections remain elusive. Quality has been sacrificed for quantity, leaving many feeling disconnected in a connected world.
Enter Playble, where cutting-edge robotics meets the essence of human interaction. Our mission is simple yet profound: to use AI and robotics not as a replacement for human connection, but as a catalyst for it.
It all started with a conversation Jason and Sanooj were having about how modern technology is making kids addicted to screens and making children sedentary. Recess and play time across the country were getting reduced in favor of more flipped classrooms and additional screentime. Jason wondered if they could build an educational device that would ask you a question when you threw it up in the air that would make the teacher happy and the kids move. Thus the Playble idea was born in an attempt to create a more physical, interactive educational interface.
Idea Conception
Software Prototype
Classroom Testing
SBIR Submission
iCorps - National Science Foundation
Applied to Y Combinator
Baltimore Innovation Week
South by Southwest Proposal
Hardware LoFi Prototype